On 10/09/2015 07:03 PM, Matt Turner wrote:
> On Fri, Oct 9, 2015 at 6:52 PM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> This is the way layout(binding=xxx) works from GLSL. The old method
>> just happened to work (and significantly predated support for
>> layout(binding=xxx)), but future ch
On Fri, Oct 9, 2015 at 6:52 PM, Ian Romanick wrote:
> From: Ian Romanick
>
> This is the way layout(binding=xxx) works from GLSL. The old method
> just happened to work (and significantly predated support for
> layout(binding=xxx)), but future changes will break this.
>
> Signed-off-by: Ian Roma
From: Ian Romanick
This is the way layout(binding=xxx) works from GLSL. The old method
just happened to work (and significantly predated support for
layout(binding=xxx)), but future changes will break this.
Signed-off-by: Ian Romanick
Cc: "10.6 11.0"
---
src/mesa/main/ff_fragment_shader.cpp