Re: [Mesa-dev] [PATCH 2/5] mesa/es3.1: Enable ES 3.1 API and shading language version

2015-05-28 Thread Kenneth Graunke
On Wednesday, May 27, 2015 11:18:13 AM Ian Romanick wrote: > On 05/27/2015 10:36 AM, Tapani wrote: > > On 05/26/2015 10:37 PM, Ian Romanick wrote: > >> From: Ian Romanick > >> > >> This is a bit of a hack for now. Several of the extensions required for > >> OpenGL ES 3.1 have no support, at all,

Re: [Mesa-dev] [PATCH 2/5] mesa/es3.1: Enable ES 3.1 API and shading language version

2015-05-27 Thread Ian Romanick
On 05/27/2015 10:36 AM, Tapani wrote: > On 05/26/2015 10:37 PM, Ian Romanick wrote: >> From: Ian Romanick >> >> This is a bit of a hack for now. Several of the extensions required for >> OpenGL ES 3.1 have no support, at all, in Mesa. However, with this >> patch and a patch to allow MESA_GL_VERS

Re: [Mesa-dev] [PATCH 2/5] mesa/es3.1: Enable ES 3.1 API and shading language version

2015-05-27 Thread Tapani
On 05/26/2015 10:37 PM, Ian Romanick wrote: From: Ian Romanick This is a bit of a hack for now. Several of the extensions required for OpenGL ES 3.1 have no support, at all, in Mesa. However, with this patch and a patch to allow MESA_GL_VERSION_OVERRIDE to work with ES contexts, people can be

[Mesa-dev] [PATCH 2/5] mesa/es3.1: Enable ES 3.1 API and shading language version

2015-05-26 Thread Ian Romanick
From: Ian Romanick This is a bit of a hack for now. Several of the extensions required for OpenGL ES 3.1 have no support, at all, in Mesa. However, with this patch and a patch to allow MESA_GL_VERSION_OVERRIDE to work with ES contexts, people can begin testing the ES "version" of the functional