On Wed, May 1, 2013 at 10:10 PM, Kenneth Graunke wrote:
> On 05/01/2013 09:25 PM, Jordan Justen wrote:
>> On Wed, May 1, 2013 at 9:13 PM, Matt Turner wrote:
>>> On Wed, May 1, 2013 at 8:41 PM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen
wrote:
> On Tue, Ap
On 05/01/2013 08:41 PM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Most (a
On Wed, May 1, 2013 at 9:25 PM, Jordan Justen wrote:
> "pending resolution" meant I'd figure out what the AMD driver is
> doing, and follow that.
Indeed, sorry -- reading comprehension fail.
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http:
On 05/01/2013 09:25 PM, Jordan Justen wrote:
On Wed, May 1, 2013 at 9:13 PM, Matt Turner wrote:
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen wrote:
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
On 04/27/2013 04:32 PM, Jordan J
On Wed, May 1, 2013 at 9:13 PM, Matt Turner wrote:
> On Wed, May 1, 2013 at 8:41 PM, Jordan Justen wrote:
>> On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen wrote:
>>> On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
On 04/27/2013 04:32 PM, Jordan Justen wrote:
>
> This GLSL ex
On Wed, May 1, 2013 at 8:41 PM, Jordan Justen wrote:
> On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen wrote:
>> On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
>>> On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabl
On Tue, Apr 30, 2013 at 10:01 AM, Jordan Justen wrote:
> On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
>> On 04/27/2013 04:32 PM, Jordan Justen wrote:
>>>
>>> This GLSL extension requires that AMD_vertex_shader_layer be
>>> enabled by the driver.
>>
>> Most (all?) extensions also add a pre
On Tue, Apr 30, 2013 at 9:57 AM, Ian Romanick wrote:
> On 04/27/2013 04:32 PM, Jordan Justen wrote:
>>
>> This GLSL extension requires that AMD_vertex_shader_layer be
>> enabled by the driver.
>
> Most (all?) extensions also add a preprocessor define. Can you poke at
> AMD's driver to see if GL_A
On 04/27/2013 04:32 PM, Jordan Justen wrote:
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Most (all?) extensions also add a preprocessor define. Can you poke at
AMD's driver to see if GL_AMD_vertex_shader_layer is defined? If so,
then we need to add it
This GLSL extension requires that AMD_vertex_shader_layer be
enabled by the driver.
Signed-off-by: Jordan Justen
---
src/glsl/builtin_variables.cpp | 31 +++
src/glsl/glsl_parser_extras.cpp |1 +
src/glsl/glsl_parser_extras.h |2 ++
3 files changed, 34 in
10 matches
Mail list logo