On 21/11/17 21:30, Eduardo Lima Mitev wrote:
On 11/20/2017 01:54 PM, Timothy Arceri wrote:
On 20/11/17 21:56, Eduardo Lima Mitev wrote:
On 11/20/2017 11:31 AM, Timothy Arceri wrote:
On 20/11/17 19:00, Eduardo Lima Mitev wrote:
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22
On 11/20/2017 01:54 PM, Timothy Arceri wrote:
On 20/11/17 21:56, Eduardo Lima Mitev wrote:
On 11/20/2017 11:31 AM, Timothy Arceri wrote:
On 20/11/17 19:00, Eduardo Lima Mitev wrote:
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used b
On 20/11/17 21:56, Eduardo Lima Mitev wrote:
On 11/20/2017 11:31 AM, Timothy Arceri wrote:
On 20/11/17 19:00, Eduardo Lima Mitev wrote:
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
progr
On 11/20/2017 11:31 AM, Timothy Arceri wrote:
On 20/11/17 19:00, Eduardo Lima Mitev wrote:
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
So
On 20/11/17 19:00, Eduardo Lima Mitev wrote:
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
So far everywhere this is used it seems you could j
On 11/16/2017 12:23 AM, Timothy Arceri wrote:
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
So far everywhere this is used it seems you could just do something like:
if (shProg->_LinkedSh
On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
So far everywhere this is used it seems you could just do something like:
if (shProg->_LinkedShaders[stage]->spirv_data)
... spriv stuff ..
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
---
src/mesa/main/mtypes.h | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d624f2cbd19..db9c2e1deaa 100644
--- a/src/mesa/main/m