On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.

So far everywhere this is used it seems you could just do something like:

 if (shProg->_LinkedShaders[stage]->spirv_data)
   ... spriv stuff ...
 else
   ... glsl stuff ...



---
  src/mesa/main/mtypes.h | 6 ++++++
  1 file changed, 6 insertions(+)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d624f2cbd19..db9c2e1deaa 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2902,6 +2902,12 @@ struct gl_shader_program_data
/* Mask of stages this program was linked against */
     unsigned linked_stages;
+
+   /* Whether the shaders of this program are loaded from SPIR-V binaries
+    * (all have the SPIR_V_BINARY_ARB state). This was introduced by the
+    * ARB_gl_spirv extension.
+    */
+   bool spirv;
  };
/**

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