On 16/11/17 00:22, Eduardo Lima Mitev wrote:
This will be used by the linker code to dfferentiate between
programs made out of SPIR-V or GLSL shaders.
So far everywhere this is used it seems you could just do something like:
if (shProg->_LinkedShaders[stage]->spirv_data)
... spriv stuff ...
else
... glsl stuff ...
---
src/mesa/main/mtypes.h | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d624f2cbd19..db9c2e1deaa 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2902,6 +2902,12 @@ struct gl_shader_program_data
/* Mask of stages this program was linked against */
unsigned linked_stages;
+
+ /* Whether the shaders of this program are loaded from SPIR-V binaries
+ * (all have the SPIR_V_BINARY_ARB state). This was introduced by the
+ * ARB_gl_spirv extension.
+ */
+ bool spirv;
};
/**
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