v2: Only lower bitfieldInsert to BFM+BFI (and don't lower
bitfieldExtract at all) since three-source instructions are now
usable in the vertex shader.
v3: Lower bitfield_insert in the same pass with everything else, since
it doesn't produce any instructions to be lowered (the other two
v2: Only lower bitfieldInsert to BFM+BFI (and don't lower
bitfieldExtract at all) since three-source instructions are now
usable in the vertex shader.
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_sha