For the series:
Tested-by: Dieter Nützel
(with my 'normal' apps) ;-)
+ LS2015 (D3D9) under Wine Staging Nine 4.0-rc2
nice numbers
Dieter
Am 16.12.2018 22:25, schrieb Axel Davy:
This patch introduces a structure to release the
present_handles only when they are fully released
by the server,
This patch introduces a structure to release the
present_handles only when they are fully released
by the server, thus making
"DestroyD3DWindowBuffer" actually release the buffer
right away when called.
Signed-off-by: Axel Davy
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src/gallium/state_trackers/nine/swapchain9.c | 49 ++