On Tue, 27 Mar 2012 07:43:44 +0100, Dave Airlie wrote:
> On Mon, Mar 26, 2012 at 9:17 PM, Eric Anholt wrote:
> > On Mon, 26 Mar 2012 19:14:01 +0100, Dave Airlie wrote:
> >> From: Dave Airlie
> >>
> >> Add implementations of the two API functions,
> >> Add a new strings to uint mapping for index
On Mon, Mar 26, 2012 at 9:17 PM, Eric Anholt wrote:
> On Mon, 26 Mar 2012 19:14:01 +0100, Dave Airlie wrote:
>> From: Dave Airlie
>>
>> Add implementations of the two API functions,
>> Add a new strings to uint mapping for index bindings
>> Add the blending mode validation for SRC1 + SRC_ALPHA_S
On Mon, 26 Mar 2012 19:14:01 +0100, Dave Airlie wrote:
> From: Dave Airlie
>
> Add implementations of the two API functions,
> Add a new strings to uint mapping for index bindings
> Add the blending mode validation for SRC1 + SRC_ALPHA_SATURATE
> Add get for MAX_DUAL_SOURCE_DRAW_BUFFERS
>
> The
On Mon, Mar 26, 2012 at 2:14 PM, Dave Airlie wrote:
> src/mesa/main/blend.c | 11
> src/mesa/main/get.c | 3 +
> src/mesa/main/mtypes.h | 4 ++
> src/mesa/main/shader_query.cpp | 103
> ++--
> src/mesa/main/shaderapi.c
From: Dave Airlie
Add implementations of the two API functions,
Add a new strings to uint mapping for index bindings
Add the blending mode validation for SRC1 + SRC_ALPHA_SATURATE
Add get for MAX_DUAL_SOURCE_DRAW_BUFFERS
The GLSL patch will setup the indices.
Signed-off-by: Dave Airlie
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sr