On 5 March 2018 at 16:53, Brian Paul wrote:
> And add queries of GL 2.0 limits. All the VS, FS, GS limits which were
> reported with print_shader_limits() are also covered by the GL 2.0 and
> 3.2 queries.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
> ---
> src/xdemos/glinfo
Hi Brian,
On Monday, 5 March 2018 17:53:01 CET Brian Paul wrote:
> And add queries of GL 2.0 limits. All the VS, FS, GS limits which were
> reported with print_shader_limits() are also covered by the GL 2.0 and
> 3.2 queries.
You can put my
Reviewed-by: Mathias Fröhlich
to the series.
best
And add queries of GL 2.0 limits. All the VS, FS, GS limits which were
reported with print_shader_limits() are also covered by the GL 2.0 and
3.2 queries.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
---
src/xdemos/glinfo_common.c | 89 ++-