On 12/01/17 12:09 AM, Cheng, Tony wrote:
> Vblank interrupt fires as soon as the last line of active region is
> scanned out.
> VSync interrupt fires at the vsync.
> VUpdate interrupt fires HW is ready to scan out a new frame, this include
> latch on double buffer registers, starting memory request
On 11/01/17 08:41 PM, Andy Furniss wrote:
>
> Pure luck noticing this because I haven't tested modesetting driver for
> ages, but -
>
> These patches also break full screen vdpau playback when using that.
>
> Result is a screen of mostly junk with a hint of the vid - looks like
> when direct sca
On 2017-01-11 12:50 AM, Michel Dänzer wrote:
On 10/01/17 09:07 PM, Andy Furniss wrote:
Andy Furniss wrote:
Though recent testing shows this is not true with DAL/DC on 3.7 -
todo test DC on new drm-next branch.
todo done, DC for some reason on both amd-staging-4.7 and
amd-staging-drm-next is
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion of the surface
v3: remove redundant variables, fix wrapping, rename vari
On Wed, Jan 11, 2017 at 9:25 PM, Andy Furniss wrote:
> Nayan Deshmukh wrote:
>>
>> Hi Andy,
>>
>> Can you try this patch? This should help with the tearing.
>
>
> Patch seems to be good - I get page flipping again so DC, modesetting
> and "normal" setup all work OK.
>
Great.
Thanks for the help M
Nayan Deshmukh wrote:
Hi Andy,
Can you try this patch? This should help with the tearing.
Patch seems to be good - I get page flipping again so DC, modesetting
and "normal" setup all work OK.
diff --git a/src/gallium/state_trackers/vdpau/output.c
b/src/gallium/state_trackers/vdpau/output.c
: Michel Dänzer ; Andy Furniss ;
Nayan Deshmukh
Cc: ML mesa-dev ; Cheng, Tony
Subject: Re: [Mesa-dev] [PATCH 1/3] vl/dri3: use external texture as back
buffers(v4)
On 2017-01-11 12:50 AM, Michel Dänzer wrote:
> On 10/01/17 09:07 PM, Andy Furniss wrote:
>> Andy Furniss wrote:
>>
&g
Hi Andy,
Can you try this patch? This should help with the tearing.
diff --git a/src/gallium/state_trackers/vdpau/output.c
b/src/gallium/state_trackers/vdpau/output.c
index 48e3133..98a8011 100644
--- a/src/gallium/state_trackers/vdpau/output.c
+++ b/src/gallium/state_trackers/vdpau/output.c
@@ -
Michel Dänzer wrote:
On 11/01/17 05:13 PM, Nayan Deshmukh wrote:
On Wed, Jan 11, 2017 at 12:44 PM, Michel Dänzer wrote:
On 10/01/17 06:53 PM, Nayan Deshmukh wrote:
On Sat, Jan 7, 2017 at 12:42 PM, Michel Dänzer wrote:
On 06/01/17 05:50 AM, Andy Furniss wrote:
Christian König wrote:
Am 04.
On 11/01/17 05:13 PM, Nayan Deshmukh wrote:
> On Wed, Jan 11, 2017 at 12:44 PM, Michel Dänzer wrote:
>> On 10/01/17 06:53 PM, Nayan Deshmukh wrote:
>>> On Sat, Jan 7, 2017 at 12:42 PM, Michel Dänzer wrote:
On 06/01/17 05:50 AM, Andy Furniss wrote:
> Christian König wrote:
>> Am 04.01
On Wed, Jan 11, 2017 at 12:44 PM, Michel Dänzer wrote:
> On 10/01/17 06:53 PM, Nayan Deshmukh wrote:
>> On Sat, Jan 7, 2017 at 12:42 PM, Michel Dänzer wrote:
>>> On 06/01/17 05:50 AM, Andy Furniss wrote:
Christian König wrote:
> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
>> dri3
On 10/01/17 06:53 PM, Nayan Deshmukh wrote:
> On Sat, Jan 7, 2017 at 12:42 PM, Michel Dänzer wrote:
>> On 06/01/17 05:50 AM, Andy Furniss wrote:
>>> Christian König wrote:
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
> dri3 allows us to send handle of a texture directly to X
> so th
On 10/01/17 09:07 PM, Andy Furniss wrote:
> Andy Furniss wrote:
>
>> Though recent testing shows this is not true with DAL/DC on 3.7 -
>> todo test DC on new drm-next branch.
>
> todo done, DC for some reason on both amd-staging-4.7 and
> amd-staging-drm-next is "slower" = the tear region is 2 to
On Tue, Jan 10, 2017 at 12:56 PM, Andy Furniss wrote:
> Alex Deucher wrote:
>>
>> On Tue, Jan 10, 2017 at 4:50 AM, Nayan Deshmukh
>> wrote:
>>>
>>> On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss wrote:
Christian König wrote:
>
>
> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh
Alex Deucher wrote:
On Tue, Jan 10, 2017 at 4:50 AM, Nayan Deshmukh
wrote:
On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss wrote:
Christian König wrote:
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracke
On Tue, Jan 10, 2017 at 4:50 AM, Nayan Deshmukh
wrote:
> On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss wrote:
>> Christian König wrote:
>>>
>>> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracke
Andy Furniss wrote:
Though recent testing shows this is not true with DAL/DC on 3.7 -
todo test DC on new drm-next branch.
todo done, DC for some reason on both amd-staging-4.7 and
amd-staging-drm-next is "slower" = the tear region is 2 to 3 times
larger than non DC kernel with powerplay auto.
Nayan Deshmukh wrote:
On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss wrote:
Christian König wrote:
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back
On Sat, Jan 7, 2017 at 12:42 PM, Michel Dänzer wrote:
> On 06/01/17 05:50 AM, Andy Furniss wrote:
>> Christian König wrote:
>>> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send it
On Fri, Jan 6, 2017 at 2:20 AM, Andy Furniss wrote:
> Christian König wrote:
>>
>> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
>>>
>>> dri3 allows us to send handle of a texture directly to X
>>> so this patch allows a state tracker to directly send its
>>> texture to X to be used as back buffe
On 06/01/17 05:50 AM, Andy Furniss wrote:
> Christian König wrote:
>> Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
>>> dri3 allows us to send handle of a texture directly to X
>>> so this patch allows a state tracker to directly send its
>>> texture to X to be used as back buffer and avoids extra
Christian König wrote:
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion
On 01/05/2017 05:21 AM, Christian König wrote:
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/h
Am 04.01.2017 um 18:13 schrieb Nayan Deshmukh:
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion of the surface
v3: remo
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion of the surface
v3: remove redundant variables, fix wrapping, rename vari
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