Hi,
On Tuesday, May 08, 2012 01:12:51 Marek Olšák wrote:
> AFAIK the "Enabled" flags aren't very useful in determining the final
> number of vertex elements, because if an array is not enabled, the
> corresponding zero-stride "current" attrib is used instead. So the
> quick check would depend sol
On Mon, May 7, 2012 at 6:34 PM, Brian Paul wrote:
> On 05/07/2012 09:27 AM, Marek Olšák wrote:
>> As far as the gallium side is concerned, I don't think the array
>> object can fully encapsulate vertex buffers and vertex elements. Those
>> two also depend on the vertex shader, because vertex buffe
On 05/07/2012 09:27 AM, Marek Olšák wrote:
On Mon, May 7, 2012 at 7:11 AM, Mathias Fröhlich
wrote:
Hi Marek,
On Saturday, May 05, 2012 22:12:51 Marek Olšák wrote:
could somebody please take a look at this series? It changes a couple
of things in gl_context and the vbo module.
The other two
For the series, Reviewed-by: Brian Paul
but I posted some comments for the other two patches.
-Brian
On 05/05/2012 02:12 PM, Marek Olšák wrote:
Hi,
could somebody please take a look at this series? It changes a couple
of things in gl_context and the vbo module.
The other two patches are:
[
On Mon, May 7, 2012 at 7:11 AM, Mathias Fröhlich
wrote:
>
> Hi Marek,
>
> On Saturday, May 05, 2012 22:12:51 Marek Olšák wrote:
>> could somebody please take a look at this series? It changes a couple
>> of things in gl_context and the vbo module.
>>
>> The other two patches are:
>> [PATCH 2/3] me
Hi Marek,
On Saturday, May 05, 2012 22:12:51 Marek Olšák wrote:
> could somebody please take a look at this series? It changes a couple
> of things in gl_context and the vbo module.
>
> The other two patches are:
> [PATCH 2/3] mesa: move gl_client_array*[] from vbo_draw_func into gl_context
> [P
Hi,
could somebody please take a look at this series? It changes a couple
of things in gl_context and the vbo module.
The other two patches are:
[PATCH 2/3] mesa: move gl_client_array*[] from vbo_draw_func into gl_context
[PATCH 3/3] mesa: add gl_context::NewDriverState and use it for vertex arra
I'll need vbo_context in that function soon.
---
src/mesa/vbo/vbo_context.h| 35 +++
src/mesa/vbo/vbo_exec.h | 36
src/mesa/vbo/vbo_exec_api.c |2 +-
src/mesa/vbo/vbo_exec_array.c |2 +-
src/mesa/vbo/vbo_s