On 26/03/17 23:29, Miklós Máté wrote:
On 24/03/17 22:42, Brian Paul wrote:
To avoid dereferencing a null pointer in case wglMakeCurrent() wasn't
called. Found while debugging SWKOTOR game.
Reviewed-by: Neha Bhende
Reviewed-by: Charmaine Lee
---
src/gallium/state_trackers/wgl/stw_ext_render
On 24/03/17 22:42, Brian Paul wrote:
To avoid dereferencing a null pointer in case wglMakeCurrent() wasn't
called. Found while debugging SWKOTOR game.
Reviewed-by: Neha Bhende
Reviewed-by: Charmaine Lee
---
src/gallium/state_trackers/wgl/stw_ext_rendertexture.c | 6 ++
1 file changed,
To avoid dereferencing a null pointer in case wglMakeCurrent() wasn't
called. Found while debugging SWKOTOR game.
Reviewed-by: Neha Bhende
Reviewed-by: Charmaine Lee
---
src/gallium/state_trackers/wgl/stw_ext_rendertexture.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/gallium