Re: [Mesa-dev] [PATCH 1/3] egl/wayland: use the destroy_window_callback for swrast

2016-11-11 Thread Emil Velikov
On 11 November 2016 at 17:12, Daniel Stone wrote: > Hi, > > On 11 November 2016 at 16:44, Emil Velikov wrote: >> As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault >> in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface >> attached to already destroyed Wayland

Re: [Mesa-dev] [PATCH 1/3] egl/wayland: use the destroy_window_callback for swrast

2016-11-11 Thread Daniel Stone
Hi, On 11 November 2016 at 16:44, Emil Velikov wrote: > As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault > in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface > attached to already destroyed Wayland window we'll get a segfault. s/destroy/resize/ ... ? The p

[Mesa-dev] [PATCH 1/3] egl/wayland: use the destroy_window_callback for swrast

2016-11-11 Thread Emil Velikov
From: Emil Velikov As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface attached to already destroyed Wayland window we'll get a segfault. Cc: "12.0 13.0" Signed-off-by: Emil Velikov --- src/egl/drivers/dri