On 01/11/2012 06:25 AM, Dave Airlie wrote:
From: Dave Airlie
This adds support for shadow cubemap texture sampling instructions.
This is required for GL 3.0.
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/tgsi/tgsi_exec.c |2 ++
src/gallium/auxiliary/tgsi/tgsi_strings.c |
From: Dave Airlie
This adds support for shadow cubemap texture sampling instructions.
This is required for GL 3.0.
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/tgsi/tgsi_exec.c |2 ++
src/gallium/auxiliary/tgsi/tgsi_strings.c |1 +
src/gallium/auxiliary/tgsi/tgsi_util.c