On Thu, Oct 22, 2015 at 2:34 AM, Neil Roberts wrote:
> Previously this extension was only enabled when blitting between two
> multisampled buffers. However I don't think it does any harm to just
> enable it all the time. The ‘enable’ option is used instead of
> ‘require’ so that the shader will st
Previously this extension was only enabled when blitting between two
multisampled buffers. However I don't think it does any harm to just
enable it all the time. The ‘enable’ option is used instead of
‘require’ so that the shader will still compile if the extension isn't
available in the cases wher