On Aug 12, 2015 3:55 AM, "Oded Gabbay" wrote:
>
> Because we build here an array format, we don't need to swap the
> bytes for big endian.
> If it isn't an array format, the bytes will be swapped in
> _mesa_format_convert.
>
> Signed-off-by: Oded Gabbay
> Cc: Jason Ekstrand
> Cc: Iago Toral
> C
On Wed, Aug 12, 2015 at 1:55 PM, Oded Gabbay wrote:
> Because we build here an array format, we don't need to swap the
> bytes for big endian.
> If it isn't an array format, the bytes will be swapped in
> _mesa_format_convert.
>
> Signed-off-by: Oded Gabbay
> Cc: Jason Ekstrand
> Cc: Iago Toral
Because we build here an array format, we don't need to swap the
bytes for big endian.
If it isn't an array format, the bytes will be swapped in
_mesa_format_convert.
Signed-off-by: Oded Gabbay
Cc: Jason Ekstrand
Cc: Iago Toral
Cc: "10.5 10.6"
---
src/mesa/main/glformats.c | 3 ---
1 file cha