Because we build here an array format, we don't need to swap the
bytes for big endian.
If it isn't an array format, the bytes will be swapped in
_mesa_format_convert.

Signed-off-by: Oded Gabbay <oded.gab...@gmail.com>
Cc: Jason Ekstrand <jason.ekstr...@intel.com>
Cc: Iago Toral <ito...@igalia.com>
Cc: "10.5 10.6" <mesa-sta...@lists.freedesktop.org>
---
 src/mesa/main/glformats.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index c3fd734..07edb50 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -2711,9 +2711,6 @@ _mesa_format_from_format_and_type(GLenum format, GLenum 
type)
                            normalized, num_channels,
                            swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
 
-      if (!_mesa_little_endian())
-         array_format = _mesa_array_format_flip_channels(array_format);
-
       return array_format;
    }
 
-- 
2.4.3

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