Re: [Mesa-dev] [PATCH 09/26] glsl: parse GLSL ES 3.00 keywords correctly.

2012-12-01 Thread Kenneth Graunke
On 12/01/2012 11:40 AM, Ian Romanick wrote: On 11/30/2012 03:47 PM, Kenneth Graunke wrote: On 11/30/2012 10:07 AM, Ian Romanick wrote: From: Paul Berry GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint, uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout, switch, d

Re: [Mesa-dev] [PATCH 09/26] glsl: parse GLSL ES 3.00 keywords correctly.

2012-12-01 Thread Ian Romanick
On 11/30/2012 03:47 PM, Kenneth Graunke wrote: On 11/30/2012 10:07 AM, Ian Romanick wrote: From: Paul Berry GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint, uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout, switch, default, and case. Additionally, it reserves

Re: [Mesa-dev] [PATCH 09/26] glsl: parse GLSL ES 3.00 keywords correctly.

2012-12-01 Thread Kenneth Graunke
On 11/30/2012 10:07 AM, Ian Romanick wrote: From: Paul Berry GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint, uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout, switch, default, and case. Additionally, it reserves a large number of keywords, some of which were a

[Mesa-dev] [PATCH 09/26] glsl: parse GLSL ES 3.00 keywords correctly.

2012-11-30 Thread Ian Romanick
From: Paul Berry GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint, uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout, switch, default, and case. Additionally, it reserves a large number of keywords, some of which were already reserved in versions of desktop GL that