On 12/01/2012 11:40 AM, Ian Romanick wrote:
On 11/30/2012 03:47 PM, Kenneth Graunke wrote:
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, d
On 11/30/2012 03:47 PM, Kenneth Graunke wrote:
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, default, and case.
Additionally, it reserves
On 11/30/2012 10:07 AM, Ian Romanick wrote:
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, default, and case.
Additionally, it reserves a large number of keywords, some of which
were a
From: Paul Berry
GLSL ES 3.00 adds the following keywords over GLSL 1.00: uint,
uvec[2-4], matNxM, centroid, flat, smooth, various samplers, layout,
switch, default, and case.
Additionally, it reserves a large number of keywords, some of which
were already reserved in versions of desktop GL that