Re: [Mesa-dev] [PATCH 08/14] i965: Remove brw_vs_precompile

2012-01-09 Thread Kenneth Graunke
On 01/09/2012 05:21 PM, Eric Anholt wrote: On Fri, 6 Jan 2012 16:49:59 -0800, "Ian Romanick" wrote: From: Ian Romanick The only error that the vertex shader precompile could generate is when register allocation fails. Since i965 can spill registers, this should never happen. It's also not s

Re: [Mesa-dev] [PATCH 08/14] i965: Remove brw_vs_precompile

2012-01-09 Thread Eric Anholt
On Fri, 6 Jan 2012 16:49:59 -0800, "Ian Romanick" wrote: > From: Ian Romanick > > The only error that the vertex shader precompile could generate is > when register allocation fails. Since i965 can spill registers, this > should never happen. It's also not something that can cause a link > er

[Mesa-dev] [PATCH 08/14] i965: Remove brw_vs_precompile

2012-01-08 Thread Ian Romanick
From: Ian Romanick The only error that the vertex shader precompile could generate is when register allocation fails. Since i965 can spill registers, this should never happen. It's also not something that can cause a link error. Signed-off-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_s