Re: [Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0

2017-01-08 Thread Samuel Iglesias Gonsálvez
On Sun, 2017-01-08 at 22:59 -0800, Matt Turner wrote: > I have just started reviewing the series, and I have two trivial > comments that seem to apply to a number of patches. The first is that > we > prefer to use the name BayTrail (abbreviation BYT) instead of > Valleyview > (and its abbreviation

Re: [Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0

2017-01-08 Thread Matt Turner
I have just started reviewing the series, and I have two trivial comments that seem to apply to a number of patches. The first is that we prefer to use the name BayTrail (abbreviation BYT) instead of Valleyview (and its abbreviation VLV) in comments. I'm not really sure why, to be honest. The oth

[Mesa-dev] [PATCH 00/22] i965 Ivybridge ARB_gpu_shader_fp64 / OpenGL 4.0

2017-01-05 Thread Samuel Iglesias Gonsálvez
Hi, This series implements initial support for Ivybridge FP64 for both align16 and align1 backends, and with that we can enable FP64 and OpenGL 4.0 in Ivybridge. These patches are available in our repository for testing. You can clone it using the following command: $ git clone -b i965-fp64-gen