Re: [Mesa-dev] [PATCH 00/22] i965/gen7: Initial geometry shader support, part 2

2013-08-28 Thread Kenneth Graunke
On 08/26/2013 03:12 PM, Paul Berry wrote: [snip] [PATCH 01/22] i965: rename legacy gs structs and functions to ff_gs. [PATCH 02/22] i965: Rename user-defined gs structs from vec4_gs to gs. [PATCH 03/22] i965: Move vec4 register allocation data structures to brw->vec4. [PATCH 04/22] i965/gs: Updat

[Mesa-dev] [PATCH 00/22] i965/gen7: Initial geometry shader support, part 2

2013-08-26 Thread Paul Berry
This is a re-spin of patches 23-30 of my series "i965/gen7: Initial geometry shader support." from 8/20. Based on code review, I've made the following changes: - Rather than using "vec4_gs" to refer to the new user-programmable geometry shader functionality, and "gs" to refer to the old fixed