Re: [Mesa-dev] [PATCH 00/18] Consolidating r600_texture.c

2013-09-25 Thread Christian König
Am 26.09.2013 03:35, schrieb Marek Olšák: Nothing too exciting, I'm just consolidating some code between r600g and radeonsi. There are some small improvements though: 1) The CMASK buffer for MSAA colorbuffers is cleared with CP DMA instead of using the CPU. 2) This series enables 2D tiling for

[Mesa-dev] [PATCH 00/18] Consolidating r600_texture.c

2013-09-25 Thread Marek Olšák
Nothing too exciting, I'm just consolidating some code between r600g and radeonsi. There are some small improvements though: 1) The CMASK buffer for MSAA colorbuffers is cleared with CP DMA instead of using the CPU. 2) This series enables 2D tiling for compressed textures on SI. I think it was d