Re: [Mesa-dev] [PATCH 00/14] st/mesa: accelerate glReadPixels PBO downloads

2016-05-18 Thread Brian Paul
On 05/18/2016 09:25 AM, Nicolai Hähnle wrote: Hi, this series makes the existing PBO texture upload code symmetric, adding a download path that uses shader images a no-attachment framebuffers. This should help performance by reducing stalls in several games, including GRID: Autosport (verified w

[Mesa-dev] [PATCH 00/14] st/mesa: accelerate glReadPixels PBO downloads

2016-05-18 Thread Nicolai Hähnle
Hi, this series makes the existing PBO texture upload code symmetric, adding a download path that uses shader images a no-attachment framebuffers. This should help performance by reducing stalls in several games, including GRID: Autosport (verified with an apitrace), Metro 2033 Redux, and likely o