On Fri, 16 Dec 2011 11:55:37 -0800, "Ian Romanick" wrote:
> This series of fixes is a direct result of the GLX_EXT_import_context
> recently committed to piglit. These are all bugs discovered while
> working on GLX_ARB_create_context and friends.
>
> As soon as this series lands, the GLX_ARB_cre
On Fri, Dec 16, 2011 at 02:11:43PM -0800, Ian Romanick wrote:
| OpenGL 1.0 had texturing. It just didn't have texture objects. If
| you wanted more than one texture you had to use display lists.
| ...
| That's why OpenGL 1.1 came out so quickly after 1.0.
There were machines from a couple of wor
On 12/16/2011 02:02 PM, Adam Jackson wrote:
On 12/16/11 4:28 PM, Ian Romanick wrote:
On 12/16/2011 12:51 PM, Adam Jackson wrote:
Series looks good. I got a chuckle out of the GLX 1.0 thing, I'm
completely unsurprised that nobody's recently run Mesa against an OpenGL
that didn't support texturin
On 12/16/11 4:28 PM, Ian Romanick wrote:
On 12/16/2011 12:51 PM, Adam Jackson wrote:
Series looks good. I got a chuckle out of the GLX 1.0 thing, I'm
completely unsurprised that nobody's recently run Mesa against an OpenGL
that didn't support texturing. Just how old of an SGI machine would you
h
On 12/16/2011 12:51 PM, Adam Jackson wrote:
On 12/16/11 2:55 PM, Ian Romanick wrote:
This series of fixes is a direct result of the GLX_EXT_import_context
recently committed to piglit. These are all bugs discovered while
working on GLX_ARB_create_context and friends.
As soon as this series land
On 12/16/11 2:55 PM, Ian Romanick wrote:
This series of fixes is a direct result of the GLX_EXT_import_context
recently committed to piglit. These are all bugs discovered while
working on GLX_ARB_create_context and friends.
As soon as this series lands, the GLX_ARB_create_context patches will
g
This series of fixes is a direct result of the GLX_EXT_import_context
recently committed to piglit. These are all bugs discovered while
working on GLX_ARB_create_context and friends.
As soon as this series lands, the GLX_ARB_create_context patches will
go out. I've already posted a set of GLX_AR