Re: [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation

2016-01-18 Thread Nicolai Hähnle
On 18.01.2016 17:54, Jose Fonseca wrote: On 18/01/16 20:28, Nicolai Hähnle wrote: From: Nicolai Hähnle Apparently, nobody has combined stippling with a fragment shader containing immediates in almost five years... Fixes a bug in Kodi with radeonsi reported by Christian König. Good find. I

Re: [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation

2016-01-18 Thread Marek Olšák
On Mon, Jan 18, 2016 at 9:28 PM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > Apparently, nobody has combined stippling with a fragment shader > containing immediates in almost five years... Well, I don't know about other drivers, but r300g and r600g have never supported polygon stippling an

Re: [Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation

2016-01-18 Thread Jose Fonseca
On 18/01/16 20:28, Nicolai Hähnle wrote: From: Nicolai Hähnle Apparently, nobody has combined stippling with a fragment shader containing immediates in almost five years... Fixes a bug in Kodi with radeonsi reported by Christian König. Good find. I don't know how to interpret this: if the f

[Mesa-dev] [PATCH] util/u_pstipple.c: copy immediates during transformation

2016-01-18 Thread Nicolai Hähnle
From: Nicolai Hähnle Apparently, nobody has combined stippling with a fragment shader containing immediates in almost five years... Fixes a bug in Kodi with radeonsi reported by Christian König. Cc: "11.0 11.1" Tested-by: Christian König Reviewed-by: Marek Olšák --- src/gallium/auxiliary/ut