On Mon, Jan 18, 2016 at 9:28 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote: > From: Nicolai Hähnle <nicolai.haeh...@amd.com> > > Apparently, nobody has combined stippling with a fragment shader > containing immediates in almost five years...
Well, I don't know about other drivers, but r300g and r600g have never supported polygon stippling and radeonsi has supported it since February 2015. Not even one year. :) Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev