On Mon, Jan 18, 2016 at 9:28 PM, Nicolai Hähnle <nhaeh...@gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haeh...@amd.com>
>
> Apparently, nobody has combined stippling with a fragment shader
> containing immediates in almost five years...

Well, I don't know about other drivers, but r300g and r600g have never
supported polygon stippling and radeonsi has supported it since
February 2015. Not even one year. :)

Marek
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