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On 02/14/2012 10:51 AM, Ian Romanick wrote:
> From: Ian Romanick
>
> If the generated shader for _TexEnvProgram is empty, force the use of
> the fixed-function code. Otherwise, go ahead and use the shader.
> This works around a mysterious issue on i
From: Ian Romanick
If the generated shader for _TexEnvProgram is empty, force the use of
the fixed-function code. Otherwise, go ahead and use the shader.
This works around a mysterious issue on i915 where fixed-function
software fallbacks are not working correctly.
This isn't really the fix we