Reviewed-by: Bas Nieuwenhuizen
On Fri, Feb 2, 2018 at 7:04 PM, Samuel Pitoiset
wrote:
> There is no fpow in hardware, so it's always lowered somewhere,
> but it appears that lowering at NIR level is better. Figured while
> comparing compute shaders between RadeonSI and RADV.
>
> Polaris10:
> To
There is no fpow in hardware, so it's always lowered somewhere,
but it appears that lowering at NIR level is better. Figured while
comparing compute shaders between RadeonSI and RADV.
Polaris10:
Totals from affected shaders:
SGPRS: 18936 -> 18904 (-0.17 %)
VGPRS: 12240 -> 12220 (-0.16 %)
Spilled S