On 03/05/2012 08:42 PM, Anuj Phogat wrote:
On Wed 29 Feb 2012 07:36:21 PM PST, Brian Paul wrote:
If the texture is a 1D array, don't remove the border pixel from the
height. Similarly for 2D array textures and the depth direction.
Simplify the function by assuming the border is always one pixel
On Wed 29 Feb 2012 07:36:21 PM PST, Brian Paul wrote:
> If the texture is a 1D array, don't remove the border pixel from the
> height. Similarly for 2D array textures and the depth direction.
> Simplify the function by assuming the border is always one pixel.
> ---
> src/mesa/main/teximage.c |
If the texture is a 1D array, don't remove the border pixel from the
height. Similarly for 2D array textures and the depth direction.
Simplify the function by assuming the border is always one pixel.
---
src/mesa/main/teximage.c | 37 -
1 files changed, 20 in