On 06/08/2016 01:45 AM, Ian Romanick wrote:
On 06/07/2016 04:28 PM, Nanley Chery wrote:
On Wed, May 25, 2016 at 12:52:38PM -0700, Matt Turner wrote:
On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
wrote:
This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
require a com
On Tue, Jun 07, 2016 at 04:45:39PM -0700, Ian Romanick wrote:
> On 06/07/2016 04:28 PM, Nanley Chery wrote:
> > On Wed, May 25, 2016 at 12:52:38PM -0700, Matt Turner wrote:
> >> On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
> >> wrote:
> >>> This fixes use of compute shaders with some NVIDIA G
On 06/07/2016 04:28 PM, Nanley Chery wrote:
> On Wed, May 25, 2016 at 12:52:38PM -0700, Matt Turner wrote:
>> On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
>> wrote:
>>> This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
>>> require a compat profile.
>>
>> I'm confused.
>>
On Tue, Jun 07, 2016 at 04:28:48PM -0700, Nanley Chery wrote:
> On Wed, May 25, 2016 at 12:52:38PM -0700, Matt Turner wrote:
> > On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
> > wrote:
> > > This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
> > > require a compat profile
On Wed, May 25, 2016 at 12:52:38PM -0700, Matt Turner wrote:
> On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
> wrote:
> > This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
> > require a compat profile.
>
> I'm confused.
>
> The samples you're talking about... use 4.3 co
On Wed, May 25, 2016 at 3:52 PM, Matt Turner wrote:
> On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
> wrote:
>> This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
>> require a compat profile.
>
> I'm confused.
>
> The samples you're talking about... use 4.3 compatibility?
On 05/25/2016 09:52 PM, Matt Turner wrote:
On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
wrote:
This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
require a compat profile.
I'm confused.
The samples you're talking about... use 4.3 compatibility? We already
don't su
On Wed, May 25, 2016 at 12:17 PM, Samuel Pitoiset
wrote:
> This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
> require a compat profile.
I'm confused.
The samples you're talking about... use 4.3 compatibility? We already
don't support compatibility profile, so you presumabl
This fixes use of compute shaders with some NVIDIA GL 4.3 samples which
require a compat profile.
Signed-off-by: Samuel Pitoiset
---
src/mesa/main/context.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 46444d2..7152f7