On Monday, July 3, 2017 2:08:12 PM PDT Ilia Mirkin wrote:
> _mesa_glsl_has_builtin_function is used to determine whether any variant
> of a builtin are available, for the purpose of enforcing the GLSL ES
> 3.00+ rule that overloads or overrides of builtins are disallowed.
>
> However the builtin_b
Looks good to me, but admittedly not an expert.
Acked-by: Lionel Landwerlin
On 03/07/17 22:08, Ilia Mirkin wrote:
_mesa_glsl_has_builtin_function is used to determine whether any variant
of a builtin are available, for the purpose of enforcing the GLSL ES
3.00+ rule that overloads or overrides
On 04/07/17 08:11, Ilia Mirkin wrote:
Yeah I'll add a compiler test.
Thanks :)
Reviewed-by: Timothy Arceri
On Mon, Jul 3, 2017 at 6:02 PM, Timothy Arceri wrote:
This seems reasonable, but are there some piglit tests to go with this? I
didn't see any on the list. At least one test for thi
Yeah I'll add a compiler test.
On Mon, Jul 3, 2017 at 6:02 PM, Timothy Arceri wrote:
> This seems reasonable, but are there some piglit tests to go with this? I
> didn't see any on the list. At least one test for this would be nice.
>
>
> On 04/07/17 07:08, Ilia Mirkin wrote:
>>
>> _mesa_glsl_has
This seems reasonable, but are there some piglit tests to go with this?
I didn't see any on the list. At least one test for this would be nice.
On 04/07/17 07:08, Ilia Mirkin wrote:
_mesa_glsl_has_builtin_function is used to determine whether any variant
of a builtin are available, for the purp
_mesa_glsl_has_builtin_function is used to determine whether any variant
of a builtin are available, for the purpose of enforcing the GLSL ES
3.00+ rule that overloads or overrides of builtins are disallowed.
However the builtin_builder contains information on all builtins,
irrespective of parse s