On 10/26/2015 12:11 PM, Timothy Arceri wrote:
On Mon, 2015-10-26 at 11:22 +0200, Tapani Pälli wrote:
Patch adds additional check to make sure we don't return locations
for
structures or arrays of structures.
From page 79 of the OpenGL 4.2 spec:
"A valid name cannot be a structure, an ar
On Mon, 2015-10-26 at 11:22 +0200, Tapani Pälli wrote:
> Patch adds additional check to make sure we don't return locations
> for
> structures or arrays of structures.
>
> From page 79 of the OpenGL 4.2 spec:
> "A valid name cannot be a structure, an array of structures, or
> any
> portion
Reviewed-by: Samuel Iglesias Gonsálvez
Thanks!
Sam
On 26/10/15 10:22, Tapani Pälli wrote:
> Patch adds additional check to make sure we don't return locations for
> structures or arrays of structures.
>
> From page 79 of the OpenGL 4.2 spec:
> "A valid name cannot be a structure, an array
Patch adds additional check to make sure we don't return locations for
structures or arrays of structures.
From page 79 of the OpenGL 4.2 spec:
"A valid name cannot be a structure, an array of structures, or any
portion of a single vector or a matrix."
No Piglit or CTS regressions observe