Reviewed-by: Samuel Iglesias Gonsálvez <sigles...@igalia.com> Thanks!
Sam On 26/10/15 10:22, Tapani Pälli wrote: > Patch adds additional check to make sure we don't return locations for > structures or arrays of structures. > > From page 79 of the OpenGL 4.2 spec: > "A valid name cannot be a structure, an array of structures, or any > portion of a single vector or a matrix." > > No Piglit or CTS regressions observed. > > Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> > --- > src/mesa/main/shader_query.cpp | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp > index 8182d3d..b0707a4 100644 > --- a/src/mesa/main/shader_query.cpp > +++ b/src/mesa/main/shader_query.cpp > @@ -808,6 +808,16 @@ program_resource_location(struct gl_shader_program > *shProg, > if (RESOURCE_UNI(res)->builtin) > return -1; > > + /* From page 79 of the OpenGL 4.2 spec: > + * > + * "A valid name cannot be a structure, an array of structures, or > any > + * portion of a single vector or a matrix." > + */ > + if (RESOURCE_UNI(res)->type->is_record() || > + (RESOURCE_UNI(res)->type->is_array() && > + RESOURCE_UNI(res)->type->fields.array->is_record())) > + return -1; > + > /* From the GL_ARB_uniform_buffer_object spec: > * > * "The value -1 will be returned if <name> does not correspond to > an > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev