Re: [Mesa-dev] [PATCH] intel: Don't expose XRGB8888 visuals any more

2013-01-21 Thread Eric Anholt
Ian Romanick writes: > From: Ian Romanick > > There really isn't any point. There is no resource savings, and we have > to do gymnastics in the driver to make it work. Acked-by: Eric Anholt pgpAcAocqZlm9.pgp Description: PGP signature ___ mesa-dev

Re: [Mesa-dev] [PATCH] intel: Don't expose XRGB8888 visuals any more

2013-01-21 Thread Ian Romanick
On 01/20/2013 09:16 PM, Kenneth Graunke wrote: On 01/20/2013 05:49 PM, Ian Romanick wrote: From: Ian Romanick There really isn't any point. There is no resource savings, and we have to do gymnastics in the driver to make it work. There are also bad interactions with multisampling and OpenGL

Re: [Mesa-dev] [PATCH] intel: Don't expose XRGB8888 visuals any more

2013-01-20 Thread Kenneth Graunke
On 01/20/2013 05:49 PM, Ian Romanick wrote: From: Ian Romanick There really isn't any point. There is no resource savings, and we have to do gymnastics in the driver to make it work. There are also bad interactions with multisampling and OpenGL ES 3.0. In ES3, a multisample-to-singlesample bl

[Mesa-dev] [PATCH] intel: Don't expose XRGB8888 visuals any more

2013-01-20 Thread Ian Romanick
From: Ian Romanick There really isn't any point. There is no resource savings, and we have to do gymnastics in the driver to make it work. There are also bad interactions with multisampling and OpenGL ES 3.0. In ES3, a multisample-to-singlesample blit must have identical source and destination