Re: [Mesa-dev] [PATCH] intel/isl: Avoid tiling on 16K-wide render targets

2018-08-09 Thread Nanley Chery
On Thu, Aug 09, 2018 at 04:26:06PM +0300, Andres Gomez wrote: > Ugh! > > Unfortunately, as I've commented at: > https://bugs.freedesktop.org/show_bug.cgi?id=107359 > > This is now breaking these other CTS tests: > GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_mul

Re: [Mesa-dev] [PATCH] intel/isl: Avoid tiling on 16K-wide render targets

2018-08-09 Thread Andres Gomez
Ugh! Unfortunately, as I've commented at: https://bugs.freedesktop.org/show_bug.cgi?id=107359 This is now breaking these other CTS tests: GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_error_blitframebuffer_multisampled_framebuffers_different_formats GTF-GL46.gtf30.GL3Tests.framebuffer

Re: [Mesa-dev] [PATCH] intel/isl: Avoid tiling on 16K-wide render targets

2018-07-30 Thread Andres Gomez
That was quick! ☺ On Fri, 2018-07-27 at 16:02 -0700, Nanley Chery wrote: > Fix rendering issues on BDW and SKL. > > Fixes 0288fe8d0417730bdd5b3477130dd1dc32bdbcd3 > ("i965/miptree: Use the correct BLT pitch") I'd add here some lines listing the tests fixed by this patch. > > Bugzilla: https://

[Mesa-dev] [PATCH] intel/isl: Avoid tiling on 16K-wide render targets

2018-07-27 Thread Nanley Chery
Fix rendering issues on BDW and SKL. Fixes 0288fe8d0417730bdd5b3477130dd1dc32bdbcd3 ("i965/miptree: Use the correct BLT pitch") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107359 Cc: --- We could probably add an assert when filling out the surface state, but I think BLORP would need