On 12/18/2013 01:04 AM, Chris Forbes wrote:
> The hardware is broken with nonzero texel offsets and unnormalized
> coordinates; instead of doing correct offsetting, we get garbage.
>
> This just extends the existing workaround for ir_txf and
> ir_tg4+gsampler2DRect to also consider ir_tex+gsampler
Erk, ignore the stray 'to 0' in the commit message; editor fail :)
On Wed, Dec 18, 2013 at 10:04 PM, Chris Forbes wrote:
> The hardware is broken with nonzero texel offsets and unnormalized
> coordinates; instead of doing correct offsetting, we get garbage.
>
> This just extends the existing work
The hardware is broken with nonzero texel offsets and unnormalized
coordinates; instead of doing correct offsetting, we get garbage.
This just extends the existing workaround for ir_txf and
ir_tg4+gsampler2DRect to also consider ir_tex+gsampler2DRect.
Fixes broken rendering in 'tesseract' when 'm