Erk, ignore the stray 'to 0' in the commit message; editor fail :)
On Wed, Dec 18, 2013 at 10:04 PM, Chris Forbes <chr...@ijw.co.nz> wrote: > The hardware is broken with nonzero texel offsets and unnormalized > coordinates; instead of doing correct offsetting, we get garbage. > > This just extends the existing workaround for ir_txf and > ir_tg4+gsampler2DRect to also consider ir_tex+gsampler2DRect. > > Fixes broken rendering in 'tesseract' when 'mesa_texrectoffset_bug' is > not enabled; also fixes the new piglit test > 'tests/spec/glsl-1.30/execution/fs-textureOffset-Rect'. > to 0. > > Has been broken ~forever; suggesting including this in only 10.0 because > the lowering pass doesn't exist in 9.2 or earlier so would require quite > a different patch. > > Signed-off-by: Chris Forbes <chr...@ijw.co.nz> > Cc: Lee Salzman <lsalz...@gmail.com> > Cc: "10.0" <mesa-sta...@lists.freedesktop.org> > --- > src/mesa/drivers/dri/i965/brw_lower_unnormalized_offset.cpp | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_lower_unnormalized_offset.cpp > b/src/mesa/drivers/dri/i965/brw_lower_unnormalized_offset.cpp > index df4fe4b..c95d7f3 100644 > --- a/src/mesa/drivers/dri/i965/brw_lower_unnormalized_offset.cpp > +++ b/src/mesa/drivers/dri/i965/brw_lower_unnormalized_offset.cpp > @@ -55,7 +55,7 @@ > brw_lower_unnormalized_offset_visitor::visit_leave(ir_texture *ir) > if (!ir->offset) > return visit_continue; > > - if (ir->op == ir_tg4) { > + if (ir->op == ir_tg4 || ir->op == ir_tex) { > if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_RECT) > return visit_continue; > } > -- > 1.8.5.2 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev