On Wed, Nov 01, 2017 at 04:24:21PM +0100, Daniel Vetter wrote:
> On Tue, Oct 24, 2017 at 05:06:33PM +0100, Chris Wilson wrote:
> > Through the use of mocs, we can define the cache usage for any surface
> > used by the GPU. In particular, we can request that L3 cache be
> > allocated for either a re
On Tue, Oct 24, 2017 at 05:06:33PM +0100, Chris Wilson wrote:
> Through the use of mocs, we can define the cache usage for any surface
> used by the GPU. In particular, we can request that L3 cache be
> allocated for either a read/write miss so that subsequent reads can be
> fetched from cache rath
On 24.10.2017 19:06, Chris Wilson wrote:
> Through the use of mocs, we can define the cache usage for any surface
> used by the GPU. In particular, we can request that L3 cache be
> allocated for either a read/write miss so that subsequent reads can be
> fetched from cache rather than memory. A con
Bump. Any update on this?
On Tue, 2017-10-24 at 14:03 -0700, Jason Ekstrand wrote:
> On Tue, Oct 24, 2017 at 9:06 AM, Chris Wilson
> wrote:
> > Through the use of mocs, we can define the cache usage for any surface
> >
> > used by the GPU. In particular, we can request that L3 cache be
> >
> > a
On Tue, Oct 24, 2017 at 2:10 PM, Chris Wilson
wrote:
> Quoting Jason Ekstrand (2017-10-24 22:03:36)
> > On Tue, Oct 24, 2017 at 9:06 AM, Chris Wilson
> wrote:
> >
> > Through the use of mocs, we can define the cache usage for any
> surface
> > used by the GPU. In particular, we can reque
Quoting Jason Ekstrand (2017-10-24 22:03:36)
> On Tue, Oct 24, 2017 at 9:06 AM, Chris Wilson
> wrote:
>
> Through the use of mocs, we can define the cache usage for any surface
> used by the GPU. In particular, we can request that L3 cache be
> allocated for either a read/write miss
On Tue, Oct 24, 2017 at 9:06 AM, Chris Wilson
wrote:
> Through the use of mocs, we can define the cache usage for any surface
> used by the GPU. In particular, we can request that L3 cache be
> allocated for either a read/write miss so that subsequent reads can be
> fetched from cache rather than
Through the use of mocs, we can define the cache usage for any surface
used by the GPU. In particular, we can request that L3 cache be
allocated for either a read/write miss so that subsequent reads can be
fetched from cache rather than memory. A consequence of this is that if
we allocate a L3/LLC