Re: [Mesa-dev] [PATCH] i965: Ask the VBO module to actually use VBOs.

2014-05-21 Thread Eric Anholt
Matt Turner writes: > On Tue, May 20, 2014 at 11:00 AM, Eric Anholt wrote: >> Note that this covers the Begin/End rendering path, but not user vertex >> arrays (so we can't drop copy_array_to_vbo_array() code). Improves >> performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934% >> (n

Re: [Mesa-dev] [PATCH] i965: Ask the VBO module to actually use VBOs.

2014-05-20 Thread Matt Turner
On Tue, May 20, 2014 at 11:00 AM, Eric Anholt wrote: > Note that this covers the Begin/End rendering path, but not user vertex > arrays (so we can't drop copy_array_to_vbo_array() code). Improves > performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934% > (n=20). No difference on opena

Re: [Mesa-dev] [PATCH] i965: Ask the VBO module to actually use VBOs.

2014-05-20 Thread Kenneth Graunke
On 05/20/2014 11:00 AM, Eric Anholt wrote: > Note that this covers the Begin/End rendering path, but not user vertex > arrays (so we can't drop copy_array_to_vbo_array() code). Improves > performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934% > (n=20). No difference on openarena (n=10)

[Mesa-dev] [PATCH] i965: Ask the VBO module to actually use VBOs.

2014-05-20 Thread Eric Anholt
Note that this covers the Begin/End rendering path, but not user vertex arrays (so we can't drop copy_array_to_vbo_array() code). Improves performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934% (n=20). No difference on openarena (n=10), which was why this was reverted back in cbde27658