Note that this covers the Begin/End rendering path, but not user vertex
arrays (so we can't drop copy_array_to_vbo_array() code). Improves
performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934%
(n=20). No difference on openarena (n=10), which was why this was reverted
back in cbde2765804a4fc62bcf092230a01376aedbf2cd.
---
src/mesa/drivers/dri/i965/brw_context.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/brw_context.c
index 17ae685..39dd582 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -781,6 +781,9 @@ brwCreateContext(gl_api api,
brw_init_performance_monitors(brw);
}
+ vbo_use_buffer_objects(ctx);
+ vbo_always_unmap_buffers(ctx);
+
return true;
}
--
2.0.0.rc2
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