Re: [Mesa-dev] [PATCH] i965: Add GS support to INTEL_DEBUG=shader_time.
On 01/17/2014 02:51 PM, Paul Berry wrote: > Previously, time spent in geometry shaders would be counted as part of > the vertex shader time. Oof. Nice catch. Reviewed-by: Kenneth Graunke ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://
[Mesa-dev] [PATCH] i965: Add GS support to INTEL_DEBUG=shader_time.
Previously, time spent in geometry shaders would be counted as part of the vertex shader time. --- src/mesa/drivers/dri/i965/brw_context.h | 3 +++ src/mesa/drivers/dri/i965/brw_program.c | 10 +- src/mesa/drivers/dri/i965/brw_vec4.cpp