On 09/30/2012 10:08 PM, Kenneth Graunke wrote:
> On 09/20/2012 07:06 PM, Paul Berry wrote:
>> Callers of emit_scratch_{read,write}() pass a base_offset that is
>> measured in bytes, but emit_scratch_{read,write}() was assuming it was
>> measured in multiples of a complete register. As a result, a
On 09/20/2012 07:06 PM, Paul Berry wrote:
> Callers of emit_scratch_{read,write}() pass a base_offset that is
> measured in bytes, but emit_scratch_{read,write}() was assuming it was
> measured in multiples of a complete register. As a result, a shader
> using a scratch read/write offset greater t
Callers of emit_scratch_{read,write}() pass a base_offset that is
measured in bytes, but emit_scratch_{read,write}() was assuming it was
measured in multiples of a complete register. As a result, a shader
using a scratch read/write offset greater than zero (in practice, a
shader containing more th