Reviewed-by: Chris Forbes
On Wed, May 14, 2014 at 6:19 AM, Jordan Justen
wrote:
> The depth extent field is used to limit the allowed slice range that
> can be rendered to.
>
> With the previous setting, only slice 0 could be rendered.
>
> This fixes piglit amd_vertex_shader_layer-layered-depth-
The depth extent field is used to limit the allowed slice range that
can be rendered to.
With the previous setting, only slice 0 could be rendered.
This fixes piglit amd_vertex_shader_layer-layered-depth-texture-render.
Signed-off-by: Jordan Justen
---
src/mesa/drivers/dri/i965/gen8_depth_stat