On 02/20/2017 07:10 PM, Emil Velikov wrote:
On 20 February 2017 at 09:31, Tapani Pälli wrote:
On 02/19/2017 03:06 AM, Timothy Arceri wrote:
I would have thought this commit [1] should have fixed it for android as
weel as scons.
[1]
https://cgit.freedesktop.org/mesa/mesa/commit/?id=172c48c
On 20 February 2017 at 09:31, Tapani Pälli wrote:
> On 02/19/2017 03:06 AM, Timothy Arceri wrote:
>>
>> I would have thought this commit [1] should have fixed it for android as
>> weel as scons.
>>
>> [1]
>>
>> https://cgit.freedesktop.org/mesa/mesa/commit/?id=172c48cc15e2a7b42a7de8ff9164ad8733155
On 19 February 2017 at 01:06, Timothy Arceri wrote:
> I would have thought this commit [1] should have fixed it for android as
> weel as scons.
>
As Tapani mentioned - I've opted to disable the code for scons (since
it doesn't build) and enable it for everyone else... but I've missed
this hunk.
Pl
On 02/19/2017 03:06 AM, Timothy Arceri wrote:
I would have thought this commit [1] should have fixed it for android as
weel as scons.
[1]
https://cgit.freedesktop.org/mesa/mesa/commit/?id=172c48cc15e2a7b42a7de8ff9164ad8733155667
Problem is that we have ENABLE_SHADER_CACHE on because it is li
I would have thought this commit [1] should have fixed it for android as
weel as scons.
[1]
https://cgit.freedesktop.org/mesa/mesa/commit/?id=172c48cc15e2a7b42a7de8ff9164ad8733155667
On 19/02/17 08:23, Mauro Rossi wrote:
Fixes the following building errors:
external/mesa/src/compiler/glsl/l
Fixes the following building errors:
external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference
to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)'
external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference
to 'shader_cache_write_program_