https://bugs.freedesktop.org/show_bug.cgi?id=89759
Ilia Mirkin changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=89759
--- Comment #5 from Ilia Mirkin ---
FTR, the issue is that before the copy prop we have
DCL TEMP[1..4], ARRAY(1), LOCAL
DCL TEMP[5..8], ARRAY(2), LOCAL
DCL TEMP[9..12], ARRAY(3), LOCAL
DCL TEMP[13..16], ARRAY(4), LOCAL
DCL TEMP[17..20], ARRAY(5)
https://bugs.freedesktop.org/show_bug.cgi?id=89759
--- Comment #4 from Ilia Mirkin ---
Looks like the st/mesa copy propagation pass fails... commenting out
v->copy_propagate();
makes the original shader work. Probably not the right forum, but why do we
bother with the tgsi optimizations? All th
https://bugs.freedesktop.org/show_bug.cgi?id=89759
--- Comment #3 from Ilia Mirkin ---
Created attachment 114617
--> https://bugs.freedesktop.org/attachment.cgi?id=114617&action=edit
shader test
Confirmed that it's the
a[1] += 1.0;
line causing the trouble. If I comment it out, I get the
https://bugs.freedesktop.org/show_bug.cgi?id=89759
--- Comment #2 from Ilia Mirkin ---
Connor just confirmed that these pass on i965, so most likely a st/mesa issue.
[Which doesn't have its own component.]
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https://bugs.freedesktop.org/show_bug.cgi?id=89759
Ilia Mirkin changed:
What|Removed |Added
Component|Drivers/DRI/nouveau |Mesa core
Assignee|nouveau@lists