https://bugs.freedesktop.org/show_bug.cgi?id=89759

--- Comment #4 from Ilia Mirkin <imir...@alum.mit.edu> ---
Looks like the st/mesa copy propagation pass fails... commenting out

v->copy_propagate();

makes the original shader work. Probably not the right forum, but why do we
bother with the tgsi optimizations? All the backend drivers do the same things
anyway (and in a way that works... :) )

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