https://bugs.freedesktop.org/show_bug.cgi?id=65514
Karl Tomlinson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=65514
Rob Clark changed:
What|Removed |Added
CC||robcl...@freedesktop.org
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https://bugs.freedesktop.org/show_bug.cgi?id=65514
--- Comment #4 from Grigori Goronzy ---
To be more accurate, Google Maps attaches a depth and stencil buffer with 4
samples and a colorbuffer with 0 (1) samples. That's clearly not supposed to
work. I do not believe this is a bug in Mesa.
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Yo
https://bugs.freedesktop.org/show_bug.cgi?id=65514
--- Comment #3 from Nicholas Miell ---
(In reply to comment #2)
> does it work with R600_LLVM=0 ?
No.
Quoting the Mozilla bug:
"A GL_INVALID_FRAMEBUFFER_OPERATION error is generated in
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_
https://bugs.freedesktop.org/show_bug.cgi?id=65514
--- Comment #2 from Marc Dietrich ---
does it work with R600_LLVM=0 ?
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https://bugs.freedesktop.org/show_bug.cgi?id=65514
Karl Tomlinson changed:
What|Removed |Added
CC||bugs.freedesk...@karlt.net
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You are
https://bugs.freedesktop.org/show_bug.cgi?id=65514
Nicholas Miell changed:
What|Removed |Added
Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.