[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #6 from James Ogden --- (In reply to comment #5) > I did read it. But alpha blended texturing would also do the job that > glBitmap does, and is just fine with fixed function GL. You clearly DID NOT read it: > The people who play th

[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #5 from Eric Anholt --- I did read it. But alpha blended texturing would also do the job that glBitmap does, and is just fine with fixed function GL. -- You are receiving this mail because: You are the assignee for the bug. ___

[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #4 from James Ogden --- (In reply to comment #3) > Please, please, please don't use display lists, and don't use bitmaps. > Display lists are basically nvidia-only for performance, so it's a bad route > to go. Use normal texturing a

[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #3 from Eric Anholt --- Please, please, please don't use display lists, and don't use bitmaps. Display lists are basically nvidia-only for performance, so it's a bad route to go. Use normal texturing and "discard" instructions to re

[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #2 from Kenneth Graunke --- Yeah, I think we're relying on the meta path for glBitmap in many cases. We're probably hitting software rasterization. Still, 120 fps -> 8 fps is clearly not reasonable. What generation of Intel hardwar

[Mesa-dev] [Bug 61412] glCallLists performance extremely slow

2013-02-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=61412 --- Comment #1 from Brian Paul --- glBitmap, not glCallLists, is probably the real issue. It might be helpful to see the "OpenGL renderer string" from glxinfo to identify the GPU. I suspect the i965 driver needs some sort of glBitmap caching me