https://bugs.freedesktop.org/show_bug.cgi?id=61412
--- Comment #3 from Eric Anholt <e...@anholt.net> --- Please, please, please don't use display lists, and don't use bitmaps. Display lists are basically nvidia-only for performance, so it's a bad route to go. Use normal texturing and "discard" instructions to render your bitmaps, or normal texturing and alhpa blending if you're doing fixed function. Sticking your textures in one big atlas and vertex data in a vbo, you'll get way better performance than you'd ever get out of bitmap. -- You are receiving this mail because: You are the assignee for the bug.
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