[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-11-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 Nicolai Hähnle changed: What|Removed |Added Resolution|--- |NOTOURBUG Status|NEW

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-11-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 soredake changed: What|Removed |Added CC||fds...@krutt.org -- You are receiving this

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-11-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 --- Comment #6 from Philip Rebohle --- Thanks for the detailed answer, this does indeed work. It is exactly as you described, while wine actually does insert barriers *after* glDispatchCompute, it reads from the same resource that is currently

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-11-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 --- Comment #5 from Matias N. Goldberg --- I'm just passing by: I'm 90% sure this is just a missing barrier before/after compute (which would indicate a Wine bug). If you're able to modify wine's source code, try inserting glMemoryBarrier( GL_

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-11-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 David Chalmers changed: What|Removed |Added CC||a...@affsdiary.com --- Comment #4 from

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-08-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 --- Comment #3 from Philip Rebohle --- I've tried to create a sample program that reproduces the issue, but so far, the shader that breaks the game actually works correctly in an isolated environment. Anyway, in the apitrace, the following se

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-08-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 Fabian Maurer changed: What|Removed |Added See Also||https://bugs.winehq.org/sho

[Mesa-dev] [Bug 102218] Nier:Automata (through wine) - Bloom too bright

2017-08-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102218 Bug ID: 102218 Summary: Nier:Automata (through wine) - Bloom too bright Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal